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Tomb - concept art

Concept art for (part of) a tomb puzzle.
First made the base of the environmental puzzle in maya, blocked in the light and atmosphere in Unity and continued to paint over screenshots in Photoshop to establish style, mood and colours.

3D blockout

3D blockout

Visual design - trying to lead the player through the puzzle with visual clues.

Visual design - trying to lead the player through the puzzle with visual clues.